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EmporerDragon

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About EmporerDragon

  • Birthday 06/09/1986

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    EmporerDragon

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    South Dakota

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  1. Finally finished up a couple of the grinds for Tales of Symphonia, getting everyone save Kratos maxed out on cooking and completing the gacha figurine book. This also put me at enough grade to carry over both Titles and 2x Exp. so I went ahead and brought playthrough 1 to an end. I also wound up inadvertently getting the hard mode clear achievement as I had forgotten I had raised the difficulty up to get Lloyd's Berserker title, which needed 256 battles won on the harder difficulties. Taking a little bit of a break before jumping right into the next playthrough though. So, I'm trying out Kitaria Fables. Seems like a fun little game so far, but I've just gotten started.
  2. Yeah, that's never fun when that happens. I love to meander and explore when playing through a game; being paired up with someone who is trying to blitz things like they're in the winning round of Guy's Grocery Games or Supermarket Sweep just winds up leaving me frustrated and annoyed.
  3. Been bouncing around a few games lately. In Tales of Symphonia, got another character's cooking maxed, 7 more to go. Changed where I'm fighting battles to grind out pellets while doing this for the Figurine book title/achievement too. Belted out the recent GWG game Truberbrook. It was ok, but the story/characters never really hooked me, and the humor felt a bit flat. But the game was short enough that it didn't feel like a slog. Went back to Alice and Wonderland and finished a few more levels. They've patched the cursor speed now, so it plays much better. I'd have to assume the other game in the series, The Little Prince, was also affected, but I'm not grabbing that until this one is done. Started up Catan. Solid interpretation of the game. Main criticism is that it takes too long to show/process dice results. I also find myself missing the endgame stats that the 360 version had, where you could see how many of each number was rolled, and how much of each resource was produced, and other such things. Hoping they add the expansions and scenarios into it. And started up a game called Mokoko X. It's basically Qix with anime boobs and absolutely insane backstories. Beaten story mode and got the misc. achievements done, so I just need to finish up Arcade mode now.
  4. Sitting at the end of playthrough #1 for Tales of Symphonia. Went with the Genis Route this playthrough. While I can complete it at any time, I figured I'd just take care of most of the cooking grind right now since it'll make runs 2-5 that much easier with the extra grade I'd get, and the grind will take the same amount of time regardless of the playthrough I'm on. Run 2 will probably be a Colette run coupled with the low-level run for the Gung Ho title. But, I'll probably turn the game into a sideburner game like with DW9 after this run finishes up.
  5. They started cracking down on it last year, but there's a metric crapton of games on there that cost around $1-2 and are effectively "hit a button for two minutes for the platinum" and each of them have 5-15 regional/platform variants. For example: https://www.truetrophies.com/series/The-Jumping-Food Turn the filter to all, and you'll find currently 514 versions of a game where all you do is press a button and watch a piece of food hop on a plate. And that's just one of the series. So, it wasn't uncommon to go to the sales or new releases page and see these things outnumber the actual games 10 to 1.
  6. Playing Tales of Symphonia currently, and I gotta say, the word "remastered" belongs nowhere near that game. The game is a port of a port of a port and it shows. While some people were bemoaning the locked 30fps, I'd say the worst part is the quality degradation in the voice audio; Everyone's voices come out a little distorted and grainy, like watching an old VHS tape of a cable TV show you recorded on your VCR, which is a little disappointing considering the all-star cast. And on those lines, I had forgotten how little of the game has voice acting, especially compared to Vesperia. And was the overworld camera that shitty in the original? (Probably yes, but I'm too lazy to double check). In any case, I'm not overly focused on the completion right now, as because of so much mutually exclusive stuff, getting the 100%'ll take about 3.8 playthroughs at minimum, so I'm just playing through normally and will save the do every sidequest, open every chest, name every dog, seduce every woman playthough for a new game+ where everything will then go quicker.
  7. Reached the post-game grind point in Gas Station simulator, which until they release an update, will take forever to do, so it's not worth it. So, the game's shelved for now. Beyond that, I saw a new jigsaw puzzle game came out called Alice in Wonderland, so I picked that up. Pretty standard jigsaw fare, but with one glaring flaw: the cursor is so slow. Like a molasses-covered sloth in January slow. You know how you get road rage when you're stuck behind a person that somehow thinks the entire town is a school zone? Imagine having that rage at a mouse pointer.
  8. Not really doing anything too serious right now as I'm waiting for Tales of Symphonia next week. Bouncing around Goldeneye, Tilesweeper, Powgi's Alphaset (actually playing the game rather than rushing the achievements), Gas Station Simulator, and Bikini Bottom, just doing bits and bobs of the grinds. And of course, there's the DW9 fun, with Xu Sheng and Meng Huo competed, and now I'm in the middle of Cao Ren's story.
  9. Started up Goldeneye myself, but I've been having problems with achievements synching right for it, with them not popping on console, but showing up on scanners. Also doing a blind run for nostalgia's sake too. So, I've also started up Battle for Bikini Bottom remastered. Finished up the first world so far. Unlike Goldeneye, I have no nostalgia for this game, so I'm looking at this one fresh. It's alright. Completed the first world so far. And I finished up one of the backlog grinds and completed Power Washer Simulator. And holy hell is that last level big. It really felt like that one took longer than most of the others combined. I feel the game does eventually overstay its welcome, with the later levels just not as enjoyable as the earlier ones. Some of the Gold challenges were annoying too, but I found the locations to be much easier than the vehicles since you can finish them comfortably with minutes to spare instead of seconds.
  10. Finished up the story for Pokemon Violet the other day. Overall one of the better stories in the franchise. And it had a stellar cast of characters that I found myself wishing I could interact with more. Larry is probably one of the best characters for the franchise, as when you look through the cast of major characters, you've got all these quirky or oddly dressed characters, but then you get Larry, who is just a guy. A tired office worker who's just doing his job as a gym leader. Difficulty-wise, the game wasn't too hard, and a person could easily overlevel, but if you actively avoid doing that, there's only a handful of challenging fights, namely the final battles in each path (more because of a sudden level jump than anything). My final team for the game consisted of Lily the Meowscarada, Yaki the Talonflame, Colette the Gardevoir, Gobby the Tinkaton, Kreia the Jolteon, and Reiju the Salamance, with Deliborg the Iron Bundle and Mt. Tan the Dragonite also in rotation. Gobby was my MVP as her tankiness combined with a rocky helmet led to many a foe killing themselves smashing into her. After that, I got 2 quicker completions out of the way: Ms. Cat Between Worlds & Ravva and the Cyclops Curse. I did actually play the games to the end rather than just get the achievements, but there's not too much afterwards, so don't expect more than a half hour or so of content each. Ms. Cat was the better of the two. It's two sets of single room platformer challenges, with one set's draw being hazards and enemies are invisible (which becomes bullshit near the end when they introduce invisible homing missiles) shortly after starting the level, and the other's feature is wall-jumping and mid-air dashes, similar to Celeste or Super Meat Boy, but worse. To get the completion, you only need to play 34 levels (25 from the 1st and 9 from the 2nd) out of the 100. Ravva is more of a retro-style platformer shooter, but it winds up feeling clunky. You've got 4 weapons to cycle through, but they're all highly specialized in what they can do, and trying to line up shots can become annoying. There's also one level that's just a pain because it makes you after reaching the end, needing to backtrack almost all the way back to the start, then back to the end again. The completion however, just needs you to beat the first 6 of 10 levels. Beyond that, I've just been bouncing around on some of the other grinds, but nothing notable except me screwing myself out of 2 achievements in Power Washer Simulator. I was trying on the ancient monument to get both the level achievement (use only the weakest nozzle, and the "get 95% finished without finishing any individual part" achievement. Welp, as I was getting the bits and bobs, inching my way to the goal, I accidentally finished one of the knuckles that I didn't even think I was aiming at. In my irritation, my hands spasmed on the controller and I managed to hit the switch nozzle button and blasted the statue with my empty soap nozzle for a split second invalidating the other achievement. So, now I've got to do the whole thing over again in free play.
  11. There's a theory floating around out there that the ending was just a hallucination you see as your mind is trying to fight the programming. Consider that if you pick the other ending and walk away, the programming easily takes hold and you murder everyone else in your party. Anyways, I've been bingeing Pokemon Violet. Almost at the end, with the titan path done, only the final fights left on Team Star's path, and 1 gym plus the Elite 4/Champion left before the endgame.
  12. 'tis be the cruel reality of completionism, when you hit a game you can't stand but at the same time can't let it lay unfinished. So, you wind up playing the game far longer than it deserves. I'm sure we've all got games like that on out tags even if we don't have super high completion ratios. I'd say Last Stop was the most recent such game for me.
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