Overview:
- Estimated achievement difficulty: 1/10 [Achievement Difficulty Rating]
- Offline: 24 [1000gs.png]
- Online: 0
- Approximate amount of time to 1000gs.png: 2-3 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: < 1 [don't quite need to finish the game]
- Missable achievements: 7 - all non-story achievements are missable
- Does difficulty affect achievements: No - can play on Casual difficulty for all achievements
- Unobtainable/glitched achievements: None

Introduction:
Welcome to 9 Clues 2: The Ward, another game in the Artifex Mundi catalogue. If you're unfamiliar with their games, they're old school point and click adventure games with a heavy emphasis on puzzles and hidden object scenes. The achievements in this game are markedly easier and simpler than other Artifex Mundi games: you only need to find a third of the collectibles, and there are almost no miscellaneous achievements. You can knock out all the missable stuff in the first half hour or so of the game, leaving just the story to plow through to finish this off, making this a really easy completion. Let's get started.

Abbreviated Walkthrough:
As with all Artifex Mundi games, there are collectibles. There are actually multiple types of collectibles in this game: question marks, morphing objects, and asylum pieces. However, unlike every other Artifex Mundi game, you don't need to find all of them. In fact, you only need to find three of each.. Like most Artifex Mundi games, there are multiple points of no return. As a result, I highly recommend keeping a collectible guide open while you play through the game (a great one can be found in Broken Memories (60G)). Since you only need to find three of each, once you unlock First Session (60G), Dark Floors (60G), and Broken Memories (60G), you're actually done with collectible achievements in this game and no longer need to follow that guide (the guide has every collectible, just in case you're a true completionist). 

Aside from the missable collectible achievements, themiscellaneous missable achievements have been pared down drastically. All you need to do is finish three Hidden Object Puzzles (HOPs) without using a hint, finish a minigame without skipping it, and finish a minigame in under a minute. These can all be done in the first half hour of the game. You should unlock Skilled (50G) and Determined (50G) on the first minigame of the game, since it's so short and easy, and with those both unlocked, you can feel free to skip every other minigame in the game if you want, and it won't void any achievements. 

For ​​​​Object Finder (50G), you need to just finish three HOPs without using a hint. Since you can play on Casual, you can mash button-a.png through all the HOPs to find all the objects. In general, the HOPs in this game are very easy and should pose no problems. Once you get through three without a hint and unlock Object Finder (50G), you can feel free to use hints as much as you want during HOPs for the rest of the game.

That's it for missable/miscellaneous achievements. The rest of the achievements are story related. The last story achievement you'll unlock is The Forgotten (30G), and it'll be toward the end fo the game, before you beat it. Once you unlock that achievement, you should have everything else, and that'll wrap up this very easy completion.

Conclusion:
This is by far the easiest Artifex Mundi achievement list to date. All of the missable stuff can be knocked out in the first half hour, and the story doesn't even need to be completed to unlock all story achievements. The game itself is just above average, since it does have some cool horror aspects to it. Congrats on yet another completion!
 
[XBA would like to thank Necrophage33 for this Roadmap]

9 Clues 2: The Ward Achievement Guide

Show completed achievements
Show secret achievements

There are 24 achievements with a total of 1000 points

  • Finish one Hidden - Object Puzzle without using a Hint.

    *MISSABLE*

    Refer to Object Finder (50G) for more information.
  • Finish 3 Hidden Object Puzzles without a Hint.

    *MISSABLE*

    As the description says, you need to finish three total HOPs without pressing dpad-up.png to use a hint. If you're playing on Casual, you can mash button-a.png during HOPs and should therefore have no problems completing all of them in the game quickly and without hints.
  • Solve a Puzzle without using Skip.

    *MISSABLE*

    I'm not sure why this achievement description says "Puzzle," but what it means is minigame. You just have to finish a single minigame without skipping it. Simply complete the first one, which is very easy, to unlock this achievement. Refer to the walkthrough in The Forgotten (30G) if you somehow need help. Once you unlock this achievement, you can feel free to skip all other minigames in the game.
  • Complete a Minigame in less than a minute.

    *MISSABLE*

    As the description says, you need to complete any minigame in under a minute. The very first one in the game is so short and simple that you'd be hard pressed to miss this, but if you fail, or just don't want to rely on your own abilities, refer to the walkthrough in The Forgotten (30G), which has the solution for every minigame in it.
  • Gather three Clues in your Journal.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Gather five Clues in your Journal.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Gather all nine Clues in your Journal.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Solve your first Detective Mode scene.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Solve all Detective Mode scenes.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Find three Hidden Clue Symbols.

    *MISSABLE*

    Refer to Broken Memories (60G) for more information.
  • Find three fragments of the Asylum model.

    *MISSABLE*

    Refer to Broken Memories (60G) for more information.
  • Find three Phantom Objects.

    *MISSABLE*

    There are three types of collectibles in this game: Hidden Clue Symbols (which are just question marks, akin to the Riddler symbols from Batman), Asylum model fragments (which are objects you can pick up like any normal objects in the game), and Phantom Objects (which are morphing objects). As you can tell from the descriptions, you only need to find three of each. There is one hidden object per scene, so every time you come to a new scene, make it a point to find the collectible there before proceeding.

    For the locations of all collectibles, refer to THIS GUIDE over on Steam. It shows every collectible, but once you unlock these three achievements, there's no need to keep it open and find collectibles anymore.
  • Disarm all booby traps.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Find a way out.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Fight your fears.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Regain a clear mind.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Fix the sprinklers.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Visit the closed ward.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Finish Zed's masterpiece.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Make your way out.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Learn about Kreuz's secret.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Find a way to call for help.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Create your puppet.

    Story-related; cannot be missed.

    Refer to The Forgotten (30G) for more information.
  • Be a hero and save lives.

    Story-related; cannot be missed.

    This is the final story achievement in the game, and it'll unlock toward the end of the game, before you beat the game. You can actually use hints throughout the entire story to see what to do next, and once you unlock the few missable achievements, you can skip all minigames and use hints on all HOPs. However, if you still prefer to follow a walkthrough, refer to the following video guide. Full credit to The Hidden Levels for the video.